feat: Implement a Blockly-based UI for defining and testing rules.

This commit is contained in:
sebseb7
2026-03-06 10:45:30 -05:00
parent 7d96ed29c4
commit 054db4321d

View File

@@ -17,6 +17,7 @@
import fs from 'fs';
import path from 'path';
import http from 'http';
import { fileURLToPath } from 'url';
const __filename = fileURLToPath(import.meta.url);
@@ -87,7 +88,9 @@ function getState(mac) {
countMode: false,
countStart: 0,
storedDuration: persisted.storedDuration || 5000,
timer: null
timer: null,
timerStartedAt: null,
timerEndsAt: null
});
}
return deviceState.get(mac);
@@ -284,12 +287,16 @@ async function handleBotMessage(msg) {
if (resolvedCmd === '/open') {
if (state.timer) { clearTimeout(state.timer); state.timer = null; }
state.countMode = false;
state.timerStartedAt = null;
state.timerEndsAt = null;
await setLight(sendRPC, WATER_BUTTON_MAC, false, 0); // light off = switch on = valve open
await reply(chatId, 'Valve opened.', durSec);
} else if (resolvedCmd === '/close') {
if (state.timer) { clearTimeout(state.timer); state.timer = null; }
state.countMode = false;
state.timerStartedAt = null;
state.timerEndsAt = null;
await setLight(sendRPC, WATER_BUTTON_MAC, true, 95); // light on = switch off = valve closed
await reply(chatId, 'Valve closed.', durSec);
@@ -298,6 +305,8 @@ async function handleBotMessage(msg) {
state.countMode = false;
await setLight(sendRPC, WATER_BUTTON_MAC, false, 0); // open valve
const duration = state.storedDuration;
state.timerStartedAt = Date.now();
state.timerEndsAt = Date.now() + duration;
await reply(chatId, `Valve opened. Closing in ${(duration / 1000).toFixed(1)}s…`, durSec);
state.timer = setTimeout(async () => {
@@ -305,6 +314,8 @@ async function handleBotMessage(msg) {
const rpc = global.__waterBotRPC;
if (rpc) await setLight(rpc, WATER_BUTTON_MAC, true, 95); // close valve
state.timer = null;
state.timerStartedAt = null;
state.timerEndsAt = null;
await reply(chatId, 'Timer elapsed — valve closed.', (getState(WATER_BUTTON_MAC).storedDuration / 1000).toFixed(1));
} catch (err) {
console.error('[TelegramBot] Timer callback error:', err);
@@ -431,6 +442,8 @@ export default {
const state = getState(WATER_BUTTON_MAC);
if (state.timer) { clearTimeout(state.timer); state.timer = null; }
state.countMode = false;
state.timerStartedAt = null;
state.timerEndsAt = null;
return;
}
@@ -454,6 +467,8 @@ export default {
const timerWasActive = state.timer !== null;
if (state.timer) { clearTimeout(state.timer); state.timer = null; }
state.timerStartedAt = null;
state.timerEndsAt = null;
if (state.countMode) {
await setLight(ctx.sendRPC, mac, false, 0);
@@ -497,11 +512,16 @@ export default {
lastAction: 'Timer started'
});
state.timerStartedAt = Date.now();
state.timerEndsAt = Date.now() + state.storedDuration;
state.timer = setTimeout(async () => {
ctx.log('Timer elapsed. Turning light on.');
const rpc = global.__waterBotRPC;
if (rpc) await setLight(rpc, mac, true, 95);
state.timer = null;
state.timerStartedAt = null;
state.timerEndsAt = null;
updateStatus({
storedDuration: state.storedDuration,
@@ -516,6 +536,8 @@ export default {
// long_push — enter count mode
if (ctx.trigger.event === 'long_push' && !state.countMode) {
if (state.timer) { clearTimeout(state.timer); state.timer = null; }
state.timerStartedAt = null;
state.timerEndsAt = null;
ctx.log('Entering count mode...');
@@ -541,3 +563,710 @@ export default {
}
}
};
// ── HTTP Status Page ──────────────────────────────────────────────────────────
const STATUS_PORT = 8082;
function getStatusJSON() {
const state = getState(WATER_BUTTON_MAC);
return {
valveOpen: state.timer !== null || (!state.countMode && state.timer === null),
timerActive: state.timer !== null,
countMode: state.countMode,
storedDuration: state.storedDuration,
timerStartedAt: state.timerStartedAt,
timerEndsAt: state.timerEndsAt,
now: Date.now()
};
}
const statusPageHTML = `<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<title>Water Timer</title>
<style>
@import url('https://fonts.googleapis.com/css2?family=Inter:wght@300;400;500;600;700&display=swap');
* { margin: 0; padding: 0; box-sizing: border-box; }
:root {
--bg: #0a0e1a;
--surface: #131829;
--border: rgba(255,255,255,0.06);
--text: #e2e8f0;
--text-dim: #64748b;
--blue: #3b82f6;
--cyan: #06b6d4;
--green: #22c55e;
--red: #ef4444;
--orange: #f59e0b;
}
body {
font-family: 'Inter', -apple-system, sans-serif;
background: var(--bg);
color: var(--text);
min-height: 100dvh;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: 1.5rem;
overflow: hidden;
}
.container {
width: 100%;
max-width: 380px;
display: flex;
flex-direction: column;
align-items: center;
gap: 2rem;
}
h1 {
font-size: 1.1rem;
font-weight: 600;
letter-spacing: 0.05em;
text-transform: uppercase;
color: var(--text-dim);
}
/* ── Progress Ring ── */
.ring-wrapper {
position: relative;
width: 260px;
height: 260px;
}
.ring-svg {
width: 100%;
height: 100%;
transform: rotate(-90deg);
}
.ring-bg {
fill: none;
stroke: var(--border);
stroke-width: 8;
}
.ring-fg {
fill: none;
stroke: url(#grad);
stroke-width: 8;
stroke-linecap: round;
transition: stroke-dashoffset 0.4s ease;
}
.ring-center {
position: absolute;
inset: 0;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 0.3rem;
}
.countdown {
font-size: 3.2rem;
font-weight: 700;
font-variant-numeric: tabular-nums;
line-height: 1;
background: linear-gradient(135deg, var(--blue), var(--cyan));
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
background-clip: text;
}
.countdown.idle {
font-size: 1.6rem;
background: none;
-webkit-text-fill-color: var(--text-dim);
}
.countdown-label {
font-size: 0.75rem;
font-weight: 500;
text-transform: uppercase;
letter-spacing: 0.1em;
color: var(--text-dim);
}
/* ── Status Badge ── */
.badge {
display: inline-flex;
align-items: center;
gap: 0.5rem;
padding: 0.6rem 1.4rem;
border-radius: 100px;
font-size: 0.85rem;
font-weight: 600;
letter-spacing: 0.02em;
border: 1px solid var(--border);
background: var(--surface);
}
.badge .dot {
width: 10px;
height: 10px;
border-radius: 50%;
flex-shrink: 0;
}
.badge.running .dot {
background: var(--cyan);
box-shadow: 0 0 8px var(--cyan);
animation: pulse-dot 1.5s ease-in-out infinite;
}
.badge.open .dot {
background: var(--green);
box-shadow: 0 0 8px var(--green);
}
.badge.closed .dot {
background: var(--red);
box-shadow: 0 0 6px var(--red);
}
.badge.counting .dot {
background: var(--orange);
box-shadow: 0 0 8px var(--orange);
animation: pulse-dot 0.8s ease-in-out infinite;
}
@keyframes pulse-dot {
0%, 100% { opacity: 1; }
50% { opacity: 0.4; }
}
/* ── Info row ── */
.info {
display: flex;
gap: 1.5rem;
}
.info-item {
text-align: center;
}
.info-value {
font-size: 1.3rem;
font-weight: 600;
font-variant-numeric: tabular-nums;
}
.info-label {
font-size: 0.7rem;
color: var(--text-dim);
text-transform: uppercase;
letter-spacing: 0.08em;
margin-top: 0.15rem;
}
/* ── Glow effect behind ring ── */
.glow {
position: absolute;
inset: 20px;
border-radius: 50%;
background: radial-gradient(circle, rgba(6,182,212,0.12) 0%, transparent 70%);
opacity: 0;
transition: opacity 0.6s ease;
pointer-events: none;
}
.glow.active {
opacity: 1;
}
/* ── Controls ── */
.controls {
display: flex;
gap: 0.6rem;
width: 100%;
justify-content: center;
flex-wrap: wrap;
}
.run-container {
display: flex;
width: 100%;
gap: 0.6rem;
}
#btn-run {
flex-grow: 1;
font-size: 1.4rem;
padding: 1.2rem;
}
.btn {
display: inline-flex;
align-items: center;
justify-content: center;
gap: 0.4rem;
padding: 0.65rem 1.2rem;
border-radius: 12px;
border: 1px solid var(--border);
background: var(--surface);
color: var(--text);
font-family: inherit;
font-size: 0.82rem;
font-weight: 600;
cursor: pointer;
transition: all 0.15s ease;
user-select: none;
-webkit-tap-highlight-color: transparent;
}
.btn:hover {
background: rgba(59,130,246,0.12);
border-color: var(--blue);
}
.btn:active {
transform: scale(0.96);
}
.btn.primary {
background: linear-gradient(135deg, var(--blue), var(--cyan));
border-color: transparent;
color: #fff;
}
.btn.primary:hover {
filter: brightness(1.15);
background: linear-gradient(135deg, var(--blue), var(--cyan));
}
.btn.danger {
border-color: rgba(239,68,68,0.3);
}
.btn.danger:hover {
background: rgba(239,68,68,0.15);
border-color: var(--red);
}
.btn.success {
border-color: rgba(34,197,94,0.3);
}
.btn.success:hover {
background: rgba(34,197,94,0.15);
border-color: var(--green);
}
.btn:disabled {
opacity: 0.45;
pointer-events: none;
}
.dur-input-group {
display: flex;
align-items: center;
gap: 0.4rem;
background: var(--surface);
border: 1px solid var(--border);
border-radius: 12px;
padding: 0 0.8rem;
transition: border-color 0.15s ease;
}
.dur-input-group:focus-within {
border-color: var(--blue);
}
.dur-input {
width: 64px;
background: transparent;
border: none;
color: var(--text);
font-family: inherit;
font-size: 1.2rem;
font-weight: 600;
font-variant-numeric: tabular-nums;
padding: 0.8rem 0;
outline: none;
text-align: right;
}
.dur-input::-webkit-inner-spin-button { opacity: 0.3; }
.dur-unit {
font-size: 0.85rem;
color: var(--text-dim);
font-weight: 500;
}
</style>
</head>
<body>
<div class="container">
<h1>💧 Water Timer</h1>
<div class="ring-wrapper">
<div class="glow" id="glow"></div>
<svg class="ring-svg" viewBox="0 0 120 120">
<defs>
<linearGradient id="grad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#3b82f6"/>
<stop offset="100%" stop-color="#06b6d4"/>
</linearGradient>
</defs>
<circle class="ring-bg" cx="60" cy="60" r="52"/>
<circle class="ring-fg" id="ring" cx="60" cy="60" r="52"
stroke-dasharray="326.73" stroke-dashoffset="326.73"/>
</svg>
<div class="ring-center">
<div class="countdown idle" id="countdown">—</div>
<div class="countdown-label" id="label">IDLE</div>
</div>
</div>
<div class="badge closed" id="badge">
<span class="dot"></span>
<span id="badge-text">Loading…</span>
</div>
<div class="controls">
<div class="run-container">
<div class="dur-input-group">
<input type="number" class="dur-input" id="dur-input" min="1" max="300" step="1" value="">
<span class="dur-unit">sec</span>
</div>
<button class="btn primary" id="btn-run" onclick="doRun()">▶ Run</button>
</div>
<button class="btn success" id="btn-open" onclick="doOpen()">🔓 Open</button>
<button class="btn danger" id="btn-close" onclick="doClose()">🔒 Close</button>
</div>
</div>
<script>
const CIRC = 2 * Math.PI * 52; // ~326.73
const ring = document.getElementById('ring');
const cd = document.getElementById('countdown');
const label = document.getElementById('label');
const badge = document.getElementById('badge');
const badgeTxt = document.getElementById('badge-text');
const glow = document.getElementById('glow');
const durInput = document.getElementById('dur-input');
const btnRun = document.getElementById('btn-run');
const btnOpen = document.getElementById('btn-open');
const btnClose = document.getElementById('btn-close');
function fmt(ms) {
if (ms <= 0) return '0.0';
const totalSec = ms / 1000;
if (totalSec < 60) return totalSec.toFixed(1);
const m = Math.floor(totalSec / 60);
const s = Math.floor(totalSec % 60);
return m + ':' + String(s).padStart(2, '0');
}
function fmtDur(ms) {
const s = (ms / 1000).toFixed(1);
return s + 's';
}
let state = null;
let serverOffset = 0; // server time - client time
async function poll() {
try {
const r = await fetch('/api/status');
state = await r.json();
// Compute clock offset so countdown works even with clock skew
serverOffset = state.now - Date.now();
} catch(e) { /* retry next tick */ }
}
function render() {
if (!state) return;
// Sync duration input if user isn't editing it
if (document.activeElement !== durInput) {
const secs = Math.round(state.storedDuration / 1000);
if (durInput.value !== String(secs)) durInput.value = secs;
}
// Disable controls while timer is running
const running = state.timerActive;
btnRun.disabled = running;
durInput.disabled = running;
if (state.timerActive && state.timerStartedAt && state.timerEndsAt) {
const total = state.timerEndsAt - state.timerStartedAt;
const serverNow = Date.now() + serverOffset;
const remaining = Math.max(0, state.timerEndsAt - serverNow);
const progress = total > 0 ? remaining / total : 0;
ring.style.strokeDashoffset = CIRC * (1 - progress);
cd.textContent = fmt(remaining);
cd.className = 'countdown';
label.textContent = 'REMAINING';
badge.className = 'badge running';
badgeTxt.textContent = 'Timer Running';
glow.classList.add('active');
} else if (state.countMode) {
ring.style.strokeDashoffset = CIRC;
cd.textContent = '⏱';
cd.className = 'countdown idle';
label.textContent = 'LEARNING';
badge.className = 'badge counting';
badgeTxt.textContent = 'Count Mode';
glow.classList.remove('active');
} else {
ring.style.strokeDashoffset = CIRC;
cd.textContent = '—';
cd.className = 'countdown idle';
label.textContent = 'IDLE';
badge.className = 'badge closed';
badgeTxt.textContent = 'Idle';
glow.classList.remove('active');
}
}
// Quindar tones via Web Audio API
let audioCtx = null;
let endBeeped = false;
let wasTimerActive = false;
function playTone(freq) {
if (!audioCtx) audioCtx = new (window.AudioContext || window.webkitAudioContext)();
const t = audioCtx.currentTime;
const osc = audioCtx.createOscillator();
const gain = audioCtx.createGain();
osc.type = 'sine';
osc.frequency.value = freq;
gain.gain.setValueAtTime(0.3, t);
gain.gain.setValueAtTime(0.3, t + 0.24);
gain.gain.linearRampToValueAtTime(0, t + 0.25);
osc.connect(gain);
gain.connect(audioCtx.destination);
osc.start(t);
osc.stop(t + 0.25);
}
function checkBeep() {
if (!state) return;
const active = state.timerActive && state.timerStartedAt && state.timerEndsAt;
// Start tone (2525 Hz) when timer begins
if (active && !wasTimerActive) {
playTone(2525);
endBeeped = false;
}
// End tone (2475 Hz) at 10s remaining
if (active) {
const serverNow = Date.now() + serverOffset;
const remaining = Math.max(0, state.timerEndsAt - serverNow);
if (remaining <= 10000 && remaining > 0 && !endBeeped) {
endBeeped = true;
playTone(2475);
}
} else {
endBeeped = false;
}
wasTimerActive = !!active;
}
// ── Wake Lock ──
let wakeLock = null;
let lockAcquired = false;
async function requestWakeLock() {
try {
if ('wakeLock' in navigator && !wakeLock) {
wakeLock = await navigator.wakeLock.request('screen');
wakeLock.addEventListener('release', () => { wakeLock = null; });
}
} catch(e) { console.error('Wake Lock error:', e); }
}
function releaseWakeLock() {
if (wakeLock) { wakeLock.release().catch(()=>{}); wakeLock = null; }
}
document.addEventListener('visibilitychange', () => {
if (document.visibilityState === 'visible' && lockAcquired) requestWakeLock();
});
function checkWakeLock() {
if (!state) return;
const active = state.timerActive || state.countMode;
if (active && !lockAcquired) {
requestWakeLock();
lockAcquired = true;
} else if (!active && lockAcquired) {
releaseWakeLock();
lockAcquired = false;
}
}
// Poll server every 2s, render locally at 20fps for smooth countdown
poll();
setInterval(poll, 2000);
setInterval(() => { render(); checkBeep(); checkWakeLock(); }, 50);
// ── Control actions ──
async function apiPost(path, body = {}) {
try {
const r = await fetch(path, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(body)
});
const d = await r.json();
if (!d.ok) console.error('API error:', d.error);
await poll();
} catch(e) { console.error('API call failed:', e); }
}
async function doRun() {
// Save duration first if changed
const secs = parseInt(durInput.value, 10);
if (secs > 0 && secs <= 300) {
await apiPost('/api/duration', { seconds: secs });
}
await apiPost('/api/run');
}
function doOpen() { apiPost('/api/open'); }
function doClose() { apiPost('/api/close'); }
// Also save duration on Enter or blur
durInput.addEventListener('change', () => {
const secs = parseInt(durInput.value, 10);
if (secs > 0 && secs <= 300) {
apiPost('/api/duration', { seconds: secs });
}
});
</script>
</body>
</html>`;
function startStatusServer() {
// Prevent duplicate listeners across hot reloads
if (global.__waterStatusServer) {
try { global.__waterStatusServer.close(); } catch (e) { }
}
const srv = http.createServer((req, res) => {
const url = new URL(req.url, `http://${req.headers.host}`);
const jsonHeaders = {
'Content-Type': 'application/json',
'Cache-Control': 'no-cache',
'Access-Control-Allow-Origin': '*'
};
if (url.pathname === '/api/status') {
res.writeHead(200, jsonHeaders);
res.end(JSON.stringify(getStatusJSON()));
return;
}
// ── POST command endpoints ──
if (req.method === 'POST' && url.pathname.startsWith('/api/')) {
let body = '';
req.on('data', c => body += c);
req.on('end', async () => {
const sendRPC = global.__waterBotRPC;
const state = getState(WATER_BUTTON_MAC);
if (!sendRPC) {
res.writeHead(503, jsonHeaders);
res.end(JSON.stringify({ ok: false, error: 'Not ready — no device connection' }));
return;
}
try {
if (url.pathname === '/api/run') {
if (state.timer) { clearTimeout(state.timer); state.timer = null; }
state.countMode = false;
await setLight(sendRPC, WATER_BUTTON_MAC, false, 0);
const duration = state.storedDuration;
state.timerStartedAt = Date.now();
state.timerEndsAt = Date.now() + duration;
state.timer = setTimeout(async () => {
try {
const rpc = global.__waterBotRPC;
if (rpc) await setLight(rpc, WATER_BUTTON_MAC, true, 95);
state.timer = null;
state.timerStartedAt = null;
state.timerEndsAt = null;
} catch (err) {
console.error('[WaterStatus] Timer callback error:', err);
}
}, duration);
res.writeHead(200, jsonHeaders);
res.end(JSON.stringify({ ok: true, action: 'run', duration }));
} else if (url.pathname === '/api/open') {
if (state.timer) { clearTimeout(state.timer); state.timer = null; }
state.countMode = false;
state.timerStartedAt = null;
state.timerEndsAt = null;
await setLight(sendRPC, WATER_BUTTON_MAC, false, 0);
res.writeHead(200, jsonHeaders);
res.end(JSON.stringify({ ok: true, action: 'open' }));
} else if (url.pathname === '/api/close') {
if (state.timer) { clearTimeout(state.timer); state.timer = null; }
state.countMode = false;
state.timerStartedAt = null;
state.timerEndsAt = null;
await setLight(sendRPC, WATER_BUTTON_MAC, true, 95);
res.writeHead(200, jsonHeaders);
res.end(JSON.stringify({ ok: true, action: 'close' }));
} else if (url.pathname === '/api/duration') {
const data = JSON.parse(body || '{}');
const ms = Math.round((data.seconds || 0) * 1000);
if (ms <= 0 || ms > 300000) {
res.writeHead(400, jsonHeaders);
res.end(JSON.stringify({ ok: false, error: 'Duration must be 1-300s' }));
return;
}
state.storedDuration = ms;
persistedState[WATER_BUTTON_MAC] = { storedDuration: ms };
saveState(persistedState);
res.writeHead(200, jsonHeaders);
res.end(JSON.stringify({ ok: true, action: 'duration', ms }));
} else {
res.writeHead(404, jsonHeaders);
res.end(JSON.stringify({ ok: false, error: 'Unknown endpoint' }));
}
} catch (err) {
console.error('[WaterStatus] API error:', err);
res.writeHead(500, jsonHeaders);
res.end(JSON.stringify({ ok: false, error: err.message }));
}
});
return;
}
// Serve HTML status page
res.writeHead(200, {
'Content-Type': 'text/html',
'Cache-Control': 'no-cache'
});
res.end(statusPageHTML);
});
srv.listen(STATUS_PORT, () => {
console.log(`[WaterStatus] Status page at http://localhost:${STATUS_PORT}`);
});
global.__waterStatusServer = srv;
}
startStatusServer();