Commit Graph

  • 327627f194 Adjust lighting and emissive properties for improved scene illumination: reduced intensities for ambient, directional, point, spotlight, and hemisphere lights in lighting.js; modified emissive brightness in model-loader.js for better interior visibility; increased tone mapping exposure in scene-setup.js for a brighter appearance. main sebseb7 2025-08-26 09:34:00 +02:00
  • bdcbdbf3c8 Refine texture coordinates in cube.obj for materials Tile_Interior_01_1K and BackColor, improving visual representation and consistency across multiple vertices and faces. seb 2025-08-26 09:03:27 +02:00
  • 5c16236165 Update cube.mtl and cube.obj: rename material Quartz_Light_Grey to M03_Pewter_Shine, adjust color values for materials, and refine vertex positions and texture coordinates in cube.obj for improved visual representation and organization. seb 2025-08-26 08:56:35 +02:00
  • 6d34067fc8 Update camera configuration and FPV controls: adjusted camera position, target, and distance values for improved viewing experience; modified jump speed, gravity, crouch height, and crouch speed in FPV controls for enhanced movement dynamics; refined eye height calculation in model loader for better alignment with model dimensions. sebseb7 2025-08-26 02:49:35 +02:00
  • 6e563e86e9 Update cube.mtl and cube.obj: rename materials, adjust color values, and refine texture mappings for improved visual representation. Added new materials WP, Wood_Floor_01_1K, Plywood_01_1K, and Tile_Interior_01_1K, while updating associated vertex and face definitions for better organization and clarity. seb 2025-08-26 02:49:17 +02:00
  • 0c24a245fd Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including FrontColor and Cladding_Stucco_White, improving overall visual representation and organization. seb 2025-08-26 01:56:40 +02:00
  • 4830201d7a Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including Carpet_Plush_Charcoal and BackColor, improving overall visual representation and organization. seb 2025-08-26 01:40:33 +02:00
  • 607ada8bd5 Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including Cladding_Stucco_White and FrontColor, improving overall visual representation and organization. seb 2025-08-26 01:18:04 +02:00
  • d689fee589 Update cube.obj: reintroduce and adjust materials including BackColor and Wood_Floor_Dark, refine vertex positions, and enhance face definitions for improved visual representation and organization. seb 2025-08-26 01:02:17 +02:00
  • e66e26764e Implement fly mode in FPV controls: added vertical movement capabilities, toggle functionality with 'G' key, and updated control logic for jumping and crouching. Enhanced user instructions in index.html. Improved lighting setup in lighting.js with additional directional light and adjustments to existing lights for better illumination. Refined material handling in model-loader.js to ensure proper rendering of glass and non-glass materials. sebseb7 2025-08-26 00:56:40 +02:00
  • 60871b3963 Update cube.obj: reintroduce and adjust materials including BackColor and Wood_Floor_Dark, refine vertex positions, and enhance face definitions for improved visual representation and organization. seb 2025-08-26 00:56:15 +02:00
  • 7e9ceb7ce2 Refactor cube.mtl and cube.obj: reintroduce previously removed materials BackColor and Carpet_Plush_Charcoal, adjust vertex positions, and update face definitions for improved visual representation and organization. seb 2025-08-26 00:29:27 +02:00
  • 565218feb7 Remove unused materials from cube.mtl and update mesh group names in cube.obj for better organization and clarity. Adjusted vertex positions and face definitions for improved visual representation of models. seb 2025-08-25 23:30:36 +02:00
  • e5032d78a5 Update cube.mtl and cube.obj: added new materials ForegroundColor and Helen_Phone, adjusted vertex positions for Helen_Boots, and refined face definitions for improved visual accuracy. seb 2025-08-25 23:26:52 +02:00
  • 4f64d94fd8 Update material definitions and geometry in cube files: renamed materials, adjusted color values, and modified vertex and face data for improved visual representation, including the addition of new materials such as Helen_Boots and Mirror_02. seb 2025-08-25 23:08:22 +02:00
  • a7c674c892 Enhance geometry and material properties in cube.obj: updated vertex positions, texture coordinates, and face definitions for various materials, including adjustments to FrontColor and Cladding_Stucco_White for improved visual fidelity. seb 2025-08-25 22:57:21 +02:00
  • 4f9f696ad4 Refine material properties and geometry in cube.obj: updated vertex normals, texture coordinates, and face definitions for various materials, including adjustments to Cladding_Stucco_White and Carpet_Plush_Charcoal for enhanced visual accuracy. seb 2025-08-25 22:44:49 +02:00
  • f915bd29c0 Refactor index.js to modularize functionality and improve readability. Removed unused variables and functions, integrated scene setup, lighting, and model loading into dedicated functions. Enhanced FPV controls and camera updates for better performance and maintainability. sebseb7 2025-08-25 22:32:36 +02:00
  • 51ad0743cf Update material definitions and geometry in cube files: renamed materials, adjusted color values, and modified vertex and face data for improved visual representation. seb 2025-08-25 22:32:12 +02:00
  • 44736e8061 u sebseb7 2025-08-25 10:30:11 +02:00
  • 70b335c39a u sebseb7 2025-08-25 10:13:35 +02:00
  • d0ea77f4b1 u sebseb7 2025-08-25 10:04:04 +02:00
  • cdb8ad4624 move sebseb7 2025-08-25 09:57:31 +02:00
  • ffaf51db16 u seb 2025-08-25 09:45:29 +02:00
  • 292bb69ea8 u seb 2025-08-25 09:43:22 +02:00
  • 3250291c67 g sebseb7 2025-08-25 09:31:37 +02:00
  • 7f64c3ca74 u seb 2025-08-25 09:31:25 +02:00
  • 8028c8436e u seb 2025-08-25 09:19:39 +02:00
  • f548139c1a d sebseb7 2025-08-25 09:08:12 +02:00
  • ba8eb581c9 u sebseb7 2025-08-25 08:50:33 +02:00
  • e967f52f1b h seb 2025-08-25 09:07:57 +02:00
  • 8897df13d6 Refactor cube object file: add new vertices, faces, and material references; enhance geometry for improved visual fidelity. seb 2025-08-25 08:40:29 +02:00
  • c46672224a u seb 2025-08-25 08:36:41 +02:00
  • f56162b95f u seb 2025-08-25 08:21:09 +02:00
  • 9bf0524452 u seb 2025-08-25 08:18:54 +02:00
  • 639ff9f952 u seb 2025-08-25 08:16:16 +02:00
  • cc93ec473e Add new material and texture for cube; update object file with new geometry and material references seb 2025-08-25 08:00:02 +02:00
  • 553d7a5070 Update camera configuration and enhance touch controls; implement debounce for camera state logging and add responsive styles for mobile devices. sebseb7 2025-08-25 07:58:20 +02:00
  • 2ae4fee01a u sebseb7 2025-08-25 06:56:20 +02:00
  • c208e5f760 u sebseb7 2025-08-25 06:46:56 +02:00
  • a844e751a7 u seb 2025-08-25 06:28:15 +02:00
  • b6ee4b7a4e upd sebseb7 2025-08-25 06:28:02 +02:00
  • eef1e3a789 u seb 2025-08-25 06:14:34 +02:00
  • 7a4f1fa3df u seb 2025-08-25 06:06:00 +02:00
  • 16ec4df714 u seb 2025-08-25 06:04:30 +02:00
  • bfcb7af982 u seb 2025-08-25 06:00:42 +02:00
  • de8ff2efe8 u seb 2025-08-24 19:48:10 +02:00
  • 214678d9f0 genesis seb 2025-08-24 19:45:41 +02:00