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6d34067fc8
Update camera configuration and FPV controls: adjusted camera position, target, and distance values for improved viewing experience; modified jump speed, gravity, crouch height, and crouch speed in FPV controls for enhanced movement dynamics; refined eye height calculation in model loader for better alignment with model dimensions.
6e563e86e9
Update cube.mtl and cube.obj: rename materials, adjust color values, and refine texture mappings for improved visual representation. Added new materials WP, Wood_Floor_01_1K, Plywood_01_1K, and Tile_Interior_01_1K, while updating associated vertex and face definitions for better organization and clarity.
0c24a245fd
Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including FrontColor and Cladding_Stucco_White, improving overall visual representation and organization.
4830201d7a
Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including Carpet_Plush_Charcoal and BackColor, improving overall visual representation and organization.
607ada8bd5
Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including Cladding_Stucco_White and FrontColor, improving overall visual representation and organization.
d689fee589
Update cube.obj: reintroduce and adjust materials including BackColor and Wood_Floor_Dark, refine vertex positions, and enhance face definitions for improved visual representation and organization.
e66e26764e
Implement fly mode in FPV controls: added vertical movement capabilities, toggle functionality with 'G' key, and updated control logic for jumping and crouching. Enhanced user instructions in index.html. Improved lighting setup in lighting.js with additional directional light and adjustments to existing lights for better illumination. Refined material handling in model-loader.js to ensure proper rendering of glass and non-glass materials.
60871b3963
Update cube.obj: reintroduce and adjust materials including BackColor and Wood_Floor_Dark, refine vertex positions, and enhance face definitions for improved visual representation and organization.
7e9ceb7ce2
Refactor cube.mtl and cube.obj: reintroduce previously removed materials BackColor and Carpet_Plush_Charcoal, adjust vertex positions, and update face definitions for improved visual representation and organization.
565218feb7
Remove unused materials from cube.mtl and update mesh group names in cube.obj for better organization and clarity. Adjusted vertex positions and face definitions for improved visual representation of models.
e5032d78a5
Update cube.mtl and cube.obj: added new materials ForegroundColor and Helen_Phone, adjusted vertex positions for Helen_Boots, and refined face definitions for improved visual accuracy.
4f64d94fd8
Update material definitions and geometry in cube files: renamed materials, adjusted color values, and modified vertex and face data for improved visual representation, including the addition of new materials such as Helen_Boots and Mirror_02.
a7c674c892
Enhance geometry and material properties in cube.obj: updated vertex positions, texture coordinates, and face definitions for various materials, including adjustments to FrontColor and Cladding_Stucco_White for improved visual fidelity.
4f9f696ad4
Refine material properties and geometry in cube.obj: updated vertex normals, texture coordinates, and face definitions for various materials, including adjustments to Cladding_Stucco_White and Carpet_Plush_Charcoal for enhanced visual accuracy.
f915bd29c0
Refactor index.js to modularize functionality and improve readability. Removed unused variables and functions, integrated scene setup, lighting, and model loading into dedicated functions. Enhanced FPV controls and camera updates for better performance and maintainability.
51ad0743cf
Update material definitions and geometry in cube files: renamed materials, adjusted color values, and modified vertex and face data for improved visual representation.