sebseb7
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327627f194
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Adjust lighting and emissive properties for improved scene illumination: reduced intensities for ambient, directional, point, spotlight, and hemisphere lights in lighting.js; modified emissive brightness in model-loader.js for better interior visibility; increased tone mapping exposure in scene-setup.js for a brighter appearance.
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2025-08-26 09:34:00 +02:00 |
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seb
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bdcbdbf3c8
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Refine texture coordinates in cube.obj for materials Tile_Interior_01_1K and BackColor, improving visual representation and consistency across multiple vertices and faces.
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2025-08-26 09:03:27 +02:00 |
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seb
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5c16236165
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Update cube.mtl and cube.obj: rename material Quartz_Light_Grey to M03_Pewter_Shine, adjust color values for materials, and refine vertex positions and texture coordinates in cube.obj for improved visual representation and organization.
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2025-08-26 08:56:35 +02:00 |
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sebseb7
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6d34067fc8
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Update camera configuration and FPV controls: adjusted camera position, target, and distance values for improved viewing experience; modified jump speed, gravity, crouch height, and crouch speed in FPV controls for enhanced movement dynamics; refined eye height calculation in model loader for better alignment with model dimensions.
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2025-08-26 02:49:37 +02:00 |
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seb
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6e563e86e9
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Update cube.mtl and cube.obj: rename materials, adjust color values, and refine texture mappings for improved visual representation. Added new materials WP, Wood_Floor_01_1K, Plywood_01_1K, and Tile_Interior_01_1K, while updating associated vertex and face definitions for better organization and clarity.
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2025-08-26 02:49:17 +02:00 |
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seb
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0c24a245fd
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Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including FrontColor and Cladding_Stucco_White, improving overall visual representation and organization.
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2025-08-26 01:56:40 +02:00 |
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seb
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4830201d7a
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Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including Carpet_Plush_Charcoal and BackColor, improving overall visual representation and organization.
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2025-08-26 01:40:33 +02:00 |
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seb
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607ada8bd5
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Update cube.obj: refine vertex positions, adjust texture coordinates, and enhance face definitions for materials including Cladding_Stucco_White and FrontColor, improving overall visual representation and organization.
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2025-08-26 01:18:04 +02:00 |
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seb
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d689fee589
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Update cube.obj: reintroduce and adjust materials including BackColor and Wood_Floor_Dark, refine vertex positions, and enhance face definitions for improved visual representation and organization.
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2025-08-26 01:02:20 +02:00 |
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sebseb7
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e66e26764e
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Implement fly mode in FPV controls: added vertical movement capabilities, toggle functionality with 'G' key, and updated control logic for jumping and crouching. Enhanced user instructions in index.html. Improved lighting setup in lighting.js with additional directional light and adjustments to existing lights for better illumination. Refined material handling in model-loader.js to ensure proper rendering of glass and non-glass materials.
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2025-08-26 00:56:42 +02:00 |
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seb
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60871b3963
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Update cube.obj: reintroduce and adjust materials including BackColor and Wood_Floor_Dark, refine vertex positions, and enhance face definitions for improved visual representation and organization.
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2025-08-26 00:56:15 +02:00 |
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seb
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7e9ceb7ce2
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Refactor cube.mtl and cube.obj: reintroduce previously removed materials BackColor and Carpet_Plush_Charcoal, adjust vertex positions, and update face definitions for improved visual representation and organization.
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2025-08-26 00:29:27 +02:00 |
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seb
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565218feb7
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Remove unused materials from cube.mtl and update mesh group names in cube.obj for better organization and clarity. Adjusted vertex positions and face definitions for improved visual representation of models.
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2025-08-25 23:30:36 +02:00 |
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seb
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e5032d78a5
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Update cube.mtl and cube.obj: added new materials ForegroundColor and Helen_Phone, adjusted vertex positions for Helen_Boots, and refined face definitions for improved visual accuracy.
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2025-08-25 23:26:52 +02:00 |
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seb
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4f64d94fd8
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Update material definitions and geometry in cube files: renamed materials, adjusted color values, and modified vertex and face data for improved visual representation, including the addition of new materials such as Helen_Boots and Mirror_02.
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2025-08-25 23:08:22 +02:00 |
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seb
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a7c674c892
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Enhance geometry and material properties in cube.obj: updated vertex positions, texture coordinates, and face definitions for various materials, including adjustments to FrontColor and Cladding_Stucco_White for improved visual fidelity.
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2025-08-25 22:57:21 +02:00 |
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seb
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4f9f696ad4
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Refine material properties and geometry in cube.obj: updated vertex normals, texture coordinates, and face definitions for various materials, including adjustments to Cladding_Stucco_White and Carpet_Plush_Charcoal for enhanced visual accuracy.
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2025-08-25 22:44:56 +02:00 |
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sebseb7
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f915bd29c0
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Refactor index.js to modularize functionality and improve readability. Removed unused variables and functions, integrated scene setup, lighting, and model loading into dedicated functions. Enhanced FPV controls and camera updates for better performance and maintainability.
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2025-08-25 22:32:39 +02:00 |
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seb
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51ad0743cf
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Update material definitions and geometry in cube files: renamed materials, adjusted color values, and modified vertex and face data for improved visual representation.
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2025-08-25 22:32:14 +02:00 |
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sebseb7
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44736e8061
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u
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2025-08-25 10:30:11 +02:00 |
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sebseb7
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70b335c39a
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u
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2025-08-25 10:13:35 +02:00 |
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sebseb7
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d0ea77f4b1
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u
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2025-08-25 10:04:04 +02:00 |
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sebseb7
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cdb8ad4624
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move
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2025-08-25 09:57:31 +02:00 |
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seb
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ffaf51db16
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u
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2025-08-25 09:45:29 +02:00 |
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seb
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292bb69ea8
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u
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2025-08-25 09:43:24 +02:00 |
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sebseb7
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3250291c67
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g
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2025-08-25 09:31:39 +02:00 |
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seb
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7f64c3ca74
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u
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2025-08-25 09:31:25 +02:00 |
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seb
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8028c8436e
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u
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2025-08-25 09:19:41 +02:00 |
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sebseb7
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f548139c1a
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d
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2025-08-25 09:08:18 +02:00 |
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sebseb7
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ba8eb581c9
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u
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2025-08-25 09:08:18 +02:00 |
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seb
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e967f52f1b
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h
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2025-08-25 09:07:57 +02:00 |
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seb
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8897df13d6
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Refactor cube object file: add new vertices, faces, and material references; enhance geometry for improved visual fidelity.
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2025-08-25 08:40:29 +02:00 |
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seb
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c46672224a
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u
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2025-08-25 08:36:41 +02:00 |
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seb
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f56162b95f
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u
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2025-08-25 08:21:09 +02:00 |
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seb
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9bf0524452
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u
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2025-08-25 08:18:54 +02:00 |
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seb
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639ff9f952
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u
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2025-08-25 08:16:16 +02:00 |
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seb
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cc93ec473e
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Add new material and texture for cube; update object file with new geometry and material references
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2025-08-25 08:00:02 +02:00 |
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sebseb7
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553d7a5070
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Update camera configuration and enhance touch controls; implement debounce for camera state logging and add responsive styles for mobile devices.
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2025-08-25 07:58:20 +02:00 |
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sebseb7
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2ae4fee01a
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u
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2025-08-25 06:56:42 +02:00 |
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sebseb7
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c208e5f760
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u
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2025-08-25 06:56:42 +02:00 |
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seb
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a844e751a7
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u
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2025-08-25 06:28:17 +02:00 |
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sebseb7
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b6ee4b7a4e
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upd
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2025-08-25 06:28:02 +02:00 |
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seb
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eef1e3a789
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u
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2025-08-25 06:14:34 +02:00 |
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seb
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7a4f1fa3df
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u
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2025-08-25 06:06:00 +02:00 |
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seb
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16ec4df714
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u
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2025-08-25 06:04:30 +02:00 |
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seb
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bfcb7af982
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u
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2025-08-25 06:00:42 +02:00 |
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seb
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de8ff2efe8
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u
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2025-08-24 19:48:10 +02:00 |
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seb
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214678d9f0
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genesis
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2025-08-24 19:45:41 +02:00 |
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